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The Rusty Sword: Kickstarter Island is a Kickstarter demo showcasing the type of game The Rusty Sword: Runelock Island will be. It contains an overworld for a small island and a full-size dungeon and is a standalone quest that will not be in the full game. Gameplay is designed to resemble classic Zelda titles, graphics are designed in a 16-Bit style like classic titles from the early 1990’s, and the music is designed to sound upbeat and energetic like many classic titles.
The original The Legend of Zelda allowed players to essentially go anywhere in Hyrule from the start. Dungeons were numbered, where the higher numbers were more difficult to complete, but players could complete the dungeons in mostly any order. Dungeons even had multiple routes, using bombable walls, that allowed players to find quicker routes through the dungeon. The Legend of Zelda: Breath of the Wild, showcased its original Zelda inspiration with Hyrule Castle, which allowed players to enter from many directions and take many routes to Ganon. To encourage exploration and speed-runs, dungeons in The Rusty Sword will have many routes, and some will have more than one entrance.
The Legend of Zelda: A Link to the Past brought Zelda games into the 16-Bit era with much smoother gameplay and vibrant, colorful graphics. Link could now swim, run, and lift objects, and his sword swing was now an arc, making combat much more intuitive. Enemies were also given many more actions. Mechanics in The Rusty Sword will be comparable this entry in the Zelda series.
Secret of Mana was another classic 16-Bit adventure title. Not only did it have a compelling story and great graphics, it featured multi-player that allowed two (or three) players to play through the full game together. The Rusty Sword will be designed and balanced completely around single-player, but it will playable with two players from the very start of the game.
Coming to Kickstarter 2021